Video the game publishers detailing concepts fleshed out in

Video games arehardly ever built in a consistent manner instead creative teams of up to 200people jump back and forth between different stages of the development processand often entirely different companies are tasked with handling certaincomponents like multiplayer in general however the game development processstarts and ends with a number of particular phases the first stage is the brainstorming phasein which various creative and design directors decide what kind of game theywill make here are some popular game genres which can be blended togetherdevelopers are limited by the technical specifications of the particularplatform their game is being created for the engine is the most importantcomponent of the game it compiles code and visual assets Phase two is the pitching phase a couple ofdocuments are presented to the game publishers detailing concepts fleshed outin stage one independent valves usually pitch their game ideas to the public inorder to raise money generally through the help of websites like KickstarterĀ ifapproved and funded the game is taken into the third stage story development and concept art in this stagevisual artists are tasked with gathering reference material and designing thelook and feel of the game world within the boundaries set by the script writersit is here that various game designers can see if their ideas will work inpractice in stage 4 concept art is translated into the digital space togetherwith professional level designers 2d and 3d artists both everything the playerwill see motion capture technology is currently being used to create morerealistic animations and performances with the help of famous actors charactersand settings are often made by multiple people somers model while otherstexture rig and light voice acting runs in correlation with the spaceprogrammers are given 2d and 3d assets as they are built to make sure theyfunction within the game engine in Phase five writing thousands of lines ofcode to allow players to interact with them artists animators and programmerswork together to ensure their game is responsive as well as visuallycaptivating in Phase six devsprivately or publicly share alpha and beta versions of their game gatheringfeedback and bug reports which can fix before release and use to make sureeverything is as engrossing and compelling as possible once completed the gamesassets and code are sent off to be printed on disks and distributed to retailstores across the globe or release digitally game trailers are featured onlinealong with physical advertisements and marketing campaigns the final stage ofgame development regards updates and patches to fix more bugs and glitches aswell as either paid or free story based or multiplayer downloadable content tokey players enjoying the game a couple years after release and that concludesthis breakdown of the video game development process.